Sharin No Kuni Himawari No Shoujo Visual Novel English

  вторник 21 апреля
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Rating – R18Developer – Akabei Soft2Translator – TLWikiLength – 10-30 HoursQuick Note: This was another early work. It was originally very rigidly split up into Plot, Characters, A/V and Replayability sections, so the layout is a little different to my later reviews. Also, I spend a bit more time describing the plot than normal. Out of respect to my past self i’ve only made minor changes.Sharin no Kuni is a visual novel developed by the same company that brought us G-Senjou no Maou – Akabei Soft2. At the time of writing, G-Senjou no Maou is my favourite visual novel of all time, and while Sharin no Kuni is the older of the two games it is definitely worth reading.Sharin is set in a country with a very different justice system to our own.

Rather than the normal punishments of fines and imprisonment, the justice system in Sharin no Kuni is armed with a number of “obligations” to fit any crime a person may be guilty of. For example: A con-man may be denied his right to speak, or a murderer may be denied their right to have children (which seems a bit light in my opinion.). These obligations are given with the ultimate goal of rehabilitating each criminal so that they can become an upstanding member of society. To that end each rehabilitee is assigned a supervisor known as a “Special High Class Individual”, and that’s where Morita Kenichi, this story’s protagonist, comes in.Morita has undergone years of arduous training to become a Special High Class Individual, and now all that stands in the way of his goal is the final examination which just happens to take place in the hometown he hasn’t been to in nearly a decade.

The plot revolves around Morita’s interactions with the town’s inhabitants, some of them childhood friends that fail to recognise the man he has become (but who haven’t forgotten the person he was) and others that are new to the town. Needless to say, a number of these people have obligations that need to be resolved. There’s certainly more to the plot than I have mentioned here, but you’ll have to play the VN to experience it yourself.I enjoyed Sharin no Kuni immensely.

Sharin no Kuni doesn’t have the kind of routes you might except from a Visual Novel. Rather, after the introduction you will see the girls’ stories in the following order Sachi, Touka, Natsumi. Entering a heroine’s route doesn’t affect anything except the epilogue after the ending (and in the case of Sachi and Touka you get some extra scenes during the main story).

The story was riveting, sometimes so much so that I literally could not stop reading. This novel has my favourite kind of plot twists: the ones you don’t see coming, but as soon as you recall what has gone before in your mind it all makes sense; everything clicks into place almost audibly. It is an incredibly unique and entertaining experience that stirs your emotions and makes you care about the people involved. I would highly recommend this story to anyone.Overall, I liked each and every character in Sharin no Kuni. Early in the story the protagonist grated on my nerves a little, but he repeatedly demonstrates the ability to step up to the plate when the situation is serious and also matures a little as the plot progresses (though one could argue that he is actually “recovering” from previous experiences). There are 4 heroines to choose from: Sachi, Touka, Natsumi and xxxxxx (mysterious, right?). While Natsumi is probably my favourite (I have a thing for the childhood friend card), I came to care about all of them by the end of the novel, which is usually indicative of good character design. The supporting cast was also well done, and the “villain” was excellent; I really hated the bastard in the end.Sharin no Kuni is your average visual novel in that all of the CGs/Sprites are static, though there is some clever use of zooming in/out and setting the sprites at varying distances.

The CGs were excellent, and each character’s poses suited their personalities well. I also liked that the main character was given a face early on, which many VNs avoid doing. Not much else to say here, really.I really enjoyed Sharin no Kuni’s soundtrack. The BGM did a great job of helping to immerse the player in the story, with some very nice “exciting” tracks accompanying the equally enjoyable slow ones. While neither the opening nor ending voiced songs were my sort of thing, I felt that they suited the visual novel overall.  Return to castle wolfenstein tides of war pc. The voice acting was spot on, being of high quality at all times and fitting each character well.Sharin no Kuni has a total of 5 endings (only 4 of them really advance the story though) and it is with these that the visual novel’s biggest faults lie. Each ending changes the story nearly imperceptibly, with the only difference in each route being the inclusion of intimate scenes for your chosen heroine and a very brief epilogue at the end; the overall story remains essentially unchanged. While I’m glad that Akabei Soft2 fixed this issue in G-Senjou no Maou, it was disappointing that Sharin no Kuni was more or less over after the first playthrough.While the epilogues probably are worth viewing if you like the characters, they ultimately add very little to the experience and are incredibly short (with the exception of Natsumi’s ending, which I would recommend going for if you’re only aiming for one of them.

Sachi fans will also enjoy her ending). Those of you who are disappointed by the endings may be happy to hear that the game’s fandisk (Sharin no Kuni, Yuukyuu no Shounenshoujo) contains extended epilogues, which I will talk about in a separate review.Summary – Sharin no Kuni was an absolute pleasure to read; I really can’t express how much I enjoyed it. Sure, I could have done with more story for each heroine’s route, but I enjoyed the plot so much that I’m willing to overlook it for the most part.

Both the art and sound were excellent, and I have no complaints about the interface. This is one of the novels I wish I could forget so I could read it all over again.Plot – 10/10Characters – 9/10A/V – 9/10Replayability – 6/10OVERALL SCORE: 9/10 – GreatEdit: I really should have included this in the original post somewhere, but here’s the opening movie for Sharin no Kuni if you’re interested!.

Not much to add. Plugin alliance complete v2013 keygen torrent free. Sharin no Kuni is definitely one of the best visual novels out there, not on par with G-Senjou no Maou however, but is still a great visual novel on it’s own. Though I do find Sharin no Kuni’s OST to be of moderate quality.

There are some good tracks indeed, like the “exciting” track aforementioned (I’m assuming you mean “watch out!”) but other then that, it seems okay. It may just be me, but I noticed some songs seem to be in an oddly lower production quality then some others – you can clearly hear some of the songs are more “muffled” then normal.

Sharin no Kuni, Himawari no Shoujo is an RPG based around Kenichi Morita. He trained for 7 years with the goal of becoming a “special senior individual”. After this time he was dispatched to an agricultural town where he used to live with the given task of reintegrating the community to three spoiled students. This farming town is in a “wheeled country” where, although democratic, is influenced by the “special high-class individual” class and the rebels here will be imprisoned in a labor camp Forced. The game is a visual novel only for single-player players. Each character will bring in a different story direction as well as a different ending. Therefore, depending on which character you choose, you will get a different ending.

In addition, in each situation depending on the way you choose, the story will go in a different direction. So to understand the plot, you need to play the game over and over again with different characters and the choices for each situation are not duplicated. The game does not require flexible control of the character from the player due to not having any action or communication situations taking place. Most of the time you will read the annotations that appear on the screen and make choices. These annotations can be situations or conversations, monologues of the characters.