Colonization Game Sid Meier

  пятница 27 марта
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Sid Meier's Colonization is a computer game by Brian Reynolds and Sid Meier released by MicroProse in 1994. It is a turn-based strategy game themed on the early European colonization of the New World, starting in 1492 and lasting until 1850. It was originally released for DOS, and later ported to Windows 3.1 (1995), the Amiga (1995), and Macintosh (1995). American video game publisher Tommo purchased the rights to this game in 2015 and digitally published it through their Retroism brand.Colonization is much like a more developed version of Sid Meier's previous game Civilization (1991) in visual design and handling, but the two have marked differences in gameplay. Titans 2018. Instead of forging a nation from nothing, the player manages the cross-Atlantic expansion of an established one in the service of the Crown.

Aug 20, 2015  Colonization, The newest strategy game from Sid Meier continues the great tradition of Civilization. —User Reviews— “The game is a rich and varied Gestalt of top colony activity. Strategies must be divined with care, and constantly modified to ride the chaotic rapids of the thousands of interactive elements in this opus of creative genius.

As the colonies become more self-sufficient their subservience shifts from boon towards bane, and to win the player must ultimately declare independence and defeat the Royal Expeditionary Force in battle.GameplayThe game begins in 1492. The player controls the colonial forces of either England, France, The Netherlands, or Spain; the other powers are then played by the computer. Each nation has unique abilities that favor certain strategies. There is a choice between a historical map (America) or a randomly generated map (the New World), and players may also construct their own map with the included scenario editor.The journey begins with a ship and two units arriving at the new world; as the ship moves into the unknown, the map is revealed. Subsequently, the player makes landfall, explores the New World, meets the indigenous Indians, builds colonies and buildings, and improves and works the surrounding land. The ship can return to Europe to collect more colonists and sell items.